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Melting Lava - 100% Procedural Substance Designer

Plane Render for the 2nd Lava Material Variation.

Plane Render for the 2nd Lava Material Variation.

Clay Render.

Clay Render.

Close up view (From Large variation).

Close up view (From Large variation).

Sphere Render.

Sphere Render.

Sphere Render with all the used maps.

Sphere Render with all the used maps.

Cooled down Lava.

Cooled down Lava.

Cooled down Lava, plane render.

Cooled down Lava, plane render.

Variation 1 with large noise & more melting effect.

Variation 1 with large noise & more melting effect.

Variation 2 (out of a million) wit more bit smaller noise & less melting/emissive.

Variation 2 (out of a million) wit more bit smaller noise & less melting/emissive.

Graph perfectly organized with the new portal node, you can make most of the connections wireless.

Graph perfectly organized with the new portal node, you can make most of the connections wireless.

Emissive kept simple yet realistic. Imagine where the lava melts and how it should melt instead of masking the cavities and using it as emissive. This way is doing two methods combined to get a more belivable result.

Height Breakdown, here the Non Uniform Directional Warp, Slope blur, Non Uniform Blur nodes helped quite a lot.

Animated Video on how the lava material works, just a single slider to do this kind of flowing lava illusion. This one is using 1024x1024 textures.

I'm back with another material since a very long time I didn't post something new, I made this one when I was extremely bored yesterday as a fun quick material. Tried to expirement with some Ideas and see how the result comes out. I hope the small breakdown below helps & let me know in the comments what do you think about this material :D

Date
June 23, 2023