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This 3-hour Unreal Engine tutorial teaches production-ready techniques for creating a realistic ocean shader.
You'll optimize the shader, implement simplified math functions, and I'll also show you how to keep your graphs perfectly organized for efficient production.
But there's more! You'll also learn how to create realistic foam effects, giving you lots of control later on. This beginner-friendly tutorial is easy to follow and fully narrated.
By the end of it, you'll have a deep understanding of how to create a well-organized shader with high performance and visually convincing quality.
Same techniques apply to Unity & other game engines as well.