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https://gum.co/FSmd/
This new tutorial will teach you how to create refractive shaders similar to Redshift and other render engines like Arnold and V-Ray. Inside Unreal Engine 4 only!
Including how to create color for the refraction and all the needed parameters, also with light dispersion too, which happens in diamonds and crystals. Also In the beginning you'll learn how to create game ready crystal from start to finish!
This 80 minutes tutorial is well explained and fully narrated for all skill levels.
WHAT YOU'LL GET
-Full HD Resolution 80 Min narrated videos (2-Parts).
-Bonus Video on "How to turn 3D Scan into a game-ready prop".
-UE4 Refractive Shader (With all Parameters) + 3 Instance Presets.