Hiii guys, I'm back once again with a new material experiment, this time is a rippled beach sand material which is quite challenging to achieve its look using shape splatter or any basic noise node that's in substance designer actually. So after reading through references I've noticed that it's clearly reaction diffusion which appears when the sand takes a new shape which is happened because of the wind, shore waves...
This material I did in my free time, if you have any questions please don't hesitate to ask, your support means a lot!