Many asked me about an ocean shader tutorial, so I did one that works in Unreal Engine, which basically the ways can be implemented in Unity & other game engines as well.
This 3-hour Unreal Engine tutorial teaches production-ready techniques for creating a realistic ocean shader.
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Click here for the tutorial
You'll optimize the shader, implement simplified math functions, and I'll also show you how to keep your graphs perfectly organized for efficient production.
But there's more! You'll also learn how to create realistic foam effects, giving you lots of control later on. This beginner-friendly tutorial is easy to follow and fully narrated.
By the end of it, you'll have a deep understanding of how to create a well-organized shader with high performance and visually convincing quality.
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